Erik Hofman
2017-07-20 09:12:22 UTC
Hi,
Once Thorsten once mentioned he would like to be able to use the ALS
shaders on the Sun object and recently I came to the conclusion that
change the celestial object creation from code to loading an AC3d object
would make that possible.
Now I have code to load a textured moon 3d object and move it through
the sky keeping the moon phases. For the default renderer.
But the problem is that when I enable ALS I always get an untextured
fool moon object. Is there something ALS specific that I'm missing? Do I
need to apply a shader to get the textures visible for instance?
Erik
Once Thorsten once mentioned he would like to be able to use the ALS
shaders on the Sun object and recently I came to the conclusion that
change the celestial object creation from code to loading an AC3d object
would make that possible.
Now I have code to load a textured moon 3d object and move it through
the sky keeping the moon phases. For the default renderer.
But the problem is that when I enable ALS I always get an untextured
fool moon object. Is there something ALS specific that I'm missing? Do I
need to apply a shader to get the textures visible for instance?
Erik
--
http://www.adalin.com - High performance virtual reality audio software.
http://www.adalin.com - High performance virtual reality audio software.